RE: Reminder: Round 6 of the Hivechess Tournament S10 , Friday, 20h GMT

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Allowing Berserk with no increments, I like that, gives the weaker players a fighting chance against the monsters.

I'm rooting for Aronian because I dislike Hikaru and his drama, I just don't like him as a person despite him being an amazing chess player, especially in low time controls. I think Hikaru will take the victory home, he's got way too much experience from playing hundreds of games a week in chess.com.

Do you think He will give his ticket to Ding Liren as he stated? I highly doubt he will want to do it if the time comes, but because of PR he might end up doing so. Although him reaching the candidates means a lot more $ from chess.com and more exposure to the website, so it will be stated that by contract he can't give the ticket to another player no matter how much he wants to, and he will end up doing what he wanted but never accepted of wanting: Playing the candidates.

See you on Friday!



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Allowing Berserk with no increments, I like that, gives the weaker players a fighting chance against the monsters.

Actually, I think that 2.5 minutes are rather comfortable for the 'monsters'. :)

Much harder would be for example 3 + 2, because then they had only 1.5 minutes if they berserk, but the oppoenents would have 3 minutes plus increment.

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Perhaps you're right, it's just that I've seen some comments about I don't like no increment in the chat. Perhaps 2.5 minutes is enough, it would be interesting to see when do lower rated players have better results, perhaps I'm right, perhaps you're right.

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At least I personally am having much better results with 3 + 2. I might not be really low rated, lol, but I am very slow. :-)

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Downside with increment is that the games take longer and the Berserkers will have much more games than the non-Berserkers.

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I think the games wouldn't take longer, because the berserkers had one full minute less per game, and the non-berserkes had two minutes less (and two additional seconds per move which would be 80 seconds in 40 moves which is still less than the additonal two minutes of 5 + 0).

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