Splinterlands Land Progress #32
And, I am finally back! So good to be back, goodness!
Alright, so for this week, I guess a slight change of my progress on the lands. So, lands are being surveyed, and I have 2 plots of land! Problem is, I have yet to surveyed them because I need the boosts to be on!
Now, prior to surveying your lands, there is an option to get some boost! So we have 3 kinds,
- Building In A Box
- Time Vault
- Unstable Totem
So I have NOT done much research, but I am intending to get both Building In A Box, and Time Vault. That would be 10,000 DEC each. With 2 plots of Land, I would require a total of 40,000 DEC. So moving forward, my Land Progress would be to blog on my route to hitting 40,000 DEC, so that I may finally survey my lands!
Progress
Current DEC: 10,359
Required DEC: 40,000
Progress: 25.90%
So I found a really good link from Youtube by @grapthar . (Do pardon me if I am tagging the wrong user, trying to give credits for this awesome video).
Now you can have a view on this video. It is actually very helpful! Perhaps over the next few weeks I will share more on these Survey Boosts.
And with that, this is my journey thus far
Progress: 25.90%
@splinterlands is such a fantastic and awesome game and once you join then you experience the real gaming fun. Join it through my affiliate link, I am sharing it below-
https://splinterlands.com?ref=rayius
Thank you so much
(Photos and gif I used in this post are taken from splinterlands.com for this post purpose only)
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Hey thanks for the shoutout! Glad you found the video helpful! (also just for clarity sake, I mixed up the guarantees from claiming vs. surveying at one point, but didn't realize till after uploading the video hehe. But, you can still find all those numbers, I believe on docs.splinterlands.com)
helpful? @grapthar , you are being too humble. This is really really helpful! I have subscribed to your youtube channel, and this is but just one of the many useful videos that you posted. Didnt know that I would actually one day have chance to talk to you directly, what a blessing for me!
By chance if i may, what kind of boost do you think is essential? I am going for the time vault in building in a box. Small time player, so literally need to write post to rake up funds! haha. got to use my DEC sparringly
That's our official Splinterlands Support channel, we're gonna have a lot of videos there over the next year as we make more, so thanks for the subscribing!
I also went with those two boosts. As for the better between them, I am not sure yet. I think Building in a Box will be good for anyone as it'll let you get started with a building without having to gather all the resources needed first.
Wait, you guys are? WHAT THE!!! Hahahaha. I didn't know. I thought you are just someone that is really into and knowledgeable about Splinterlands. I didn't know you are part of them! Wow! This is so bloody cool! Yea man, your videos are beneficial to newbies like me! It is really helpful, keep it up man!
Right, I am still trying my best to rake up that 40,000 DEC for my 2 plot of lands. This is bad... tough man! Hahaha
hehe well, thats also true, I am also really into the game. But yep, also on the team.
As a new player, what are some subjects for videos you think you'd find useful in a 5-10 minute video?
Hey @grapthar ! Apologies for returning back to you so so late.... Upon seeing this reply, I went to ask some folks in the Splinterlands community! My goodness, where can I start?
There are so many things, this is a game that I really love so there are plenty. Do feel free to filter though.
First of all, Splinterlands is amazing not because of just the gameplay, but also the community in PeakD and Hive. So I guess what would be good is a brief orientation too, across some really important websites such as Hive, and a couple of really good accounts such as @splinterlands as well as useful tips like the curation of their weekly upvotes (twice a week).
Now for starters, new to game, I guess the first thing in their mind is how to progress the game! So things like how to earn chest, how they calculate FP, as well as quick ways to bring them to earn FP during battles would help. I asked a couple of people in the community and they were wondering how to quickly earn chest, which directly translates how to maximise FP. I guess what would be helpful is perhaps even charity accounts that loans cards (if there are any), so that they will remain motivated and stay in the game. I do know of some whereby the moment they bought the spellbook, they gave up cause they are earning 1 FP per match.
Not just on primary gameplay, we are also having Events, Guilds, Card Packs, Merits, which I feel are the basics to be mastered in order to foster a closer community and stickiness to the game. Especially the guilds! Many whom I interviewed who stayed in the game is largely due to their guilds. A helpful guild fosters closeness within themselves, and at the same time vice versa a horrible guild really just spoils the entire experience.
Sorry I might be typing too much! If you want more, I will be glad to! I really love Splinterlands and I think @splinterlands is doing a darn good job! So yea! I still have a couple of pointers that I managed to get from the community that I have yet to share!
Thanks for the reply! The basic Hive ecosystem/Dapp overview is a great idea, I think that's a perfect thing to get onto the list. Will go over the blogging aspect, DEXs, various tools for Splinterlands (but also for general Hive use), etc.
All the in-game stuff is great too; just in case you didn't know, we do also have a bunch of written guides on support.splinterlands.com, but I think having some of that stuff, particularly around rewards/chests/focus points in a video would be a good idea. Having it shown visually is really helpful for some people.
Also, have you attended the weekly Townhalls on Discord? They're a great place to get a discussion going on updates/changes you want to see, both with the community but also with the team who answer questions each week and often gauge community sentiment through the event.